NeuralForm

Real-Time AI-Assisted 3D Design Platform

Real-Time AI-Assisted 3D Design Platform

NeuralForm

Industry

Games/ Entertainment

Games/ Entertainment

My Role

Product Designer

Product Designer

Timeline

3 Months

3 Months

Overview

NeuralForm is a 3D design tool that combines generative AI with real-time scene editing—built for creators, designers, and developers working in product design, game assets, and immersive environments.

The project explores the intersection of AI-assisted workflows and intuitive UI for manipulating complex 3D scenes. NeuralForm features a drag-and-drop canvas, customizable material libraries, camera and lighting controls, and descriptive AI prompts to generate and edit 3D models in real time.

Tool Stack

Problem

Problem

3D tools are often overwhelming for new users, with steep learning curves and scattered controls. Existing platforms like Blender and Maya require deep expertise. There was a gap in tools that combined intuitive UX, AI-driven assistance, and modern UI design for real-time 3D creation.

3D tools are often overwhelming for new users, with steep learning curves and scattered controls. Existing platforms like Blender and Maya require deep expertise. There was a gap in tools that combined intuitive UX, AI-driven assistance, and modern UI design for real-time 3D creation.

Goals

Goals

GOAL 1

GOAL 1

Fast & Accessible

Fast & Accessible

How do we enable non-experts to create and modify 3D scenes in minutes—not hours?

How do we enable non-experts to create and modify 3D scenes in minutes—not hours?

GOAL 2

GOAL 2

AI-Assisted Creation

AI-Assisted Creation

How might we let users describe what they want and get intelligent, editable 3D results?

How might we let users describe what they want and get intelligent, editable 3D results?

GOAL 3

GOAL 3

Modern Interaction Design

Modern Interaction Design

How do we make a feature-rich interface feel light, clear, and approachable?

How do we make a feature-rich interface feel light, clear, and approachable?

GOAL 4

GOAL 4

Responsive & Scalable

Responsive & Scalable

How can the experience seamlessly adapt across desktops and tablets without compromising usability?

How can the experience seamlessly adapt across desktops and tablets without compromising usability?

My Role

My Role

01

01

Built a modular design system in Figma for tools, panels, and 3D UI components

Built a modular design system in Figma for tools, panels, and 3D UI components

02

02

Defined the information architecture and scene hierarchy structure

Defined the information architecture and scene hierarchy structure

03

03

Designed core workflows for AI prompts, material editing, and camera controls

Designed core workflows for AI prompts, material editing, and camera controls

04

04

Ran guerrilla usability tests with designers to validate and refine interactions

Ran guerrilla usability tests with designers to validate and refine interactions

Impact

Impact

NeuralForm is a prototype that makes 3D design feel as accessible as photo editingpowered by AI, yet guided by human intent. The project demonstrates how intelligent defaults, structured UI, and responsive design can lower barriers for creators while expanding what’s possible.

The Sphere app transformed what a venue companion could be—blending practical utility with playful interactivity. From streamlining entry and concessions to powering large-scale crowd games, the app helped turn passive audiences into active participants.

NeuralForm is a prototype that makes 3D design feel as accessible as photo editing—powered by AI, yet guided by human intent. The project demonstrates how intelligent

The Sphere app transformed what a venue companion could be—blending practical utility with playful interactivity. From streamlining entry and concessions to powering large-scale crowd games, the app helped turn passive audiences into active participants.