

Real-Time AI-Assisted 3D Design Platform
Real-Time AI-Assisted 3D Design Platform
NeuralForm
Industry
Games/ Entertainment
Games/ Entertainment
My Role
Product Designer
Product Designer
Timeline
3 Months
3 Months
Overview
NeuralForm is a 3D design tool that combines generative AI with real-time scene editing—built for creators, designers, and developers working in product design, game assets, and immersive environments.
The project explores the intersection of AI-assisted workflows and intuitive UI for manipulating complex 3D scenes. NeuralForm features a drag-and-drop canvas, customizable material libraries, camera and lighting controls, and descriptive AI prompts to generate and edit 3D models in real time.
Problem
Problem
3D tools are often overwhelming for new users, with steep learning curves and scattered controls. Existing platforms like Blender and Maya require deep expertise. There was a gap in tools that combined intuitive UX, AI-driven assistance, and modern UI design for real-time 3D creation.
3D tools are often overwhelming for new users, with steep learning curves and scattered controls. Existing platforms like Blender and Maya require deep expertise. There was a gap in tools that combined intuitive UX, AI-driven assistance, and modern UI design for real-time 3D creation.
Goals
Goals
GOAL 1
GOAL 1
Fast & Accessible
Fast & Accessible
How do we enable non-experts to create and modify 3D scenes in minutes—not hours?
How do we enable non-experts to create and modify 3D scenes in minutes—not hours?
GOAL 2
GOAL 2
AI-Assisted Creation
AI-Assisted Creation
How might we let users describe what they want and get intelligent, editable 3D results?
How might we let users describe what they want and get intelligent, editable 3D results?
GOAL 3
GOAL 3
Modern Interaction Design
Modern Interaction Design
How do we make a feature-rich interface feel light, clear, and approachable?
How do we make a feature-rich interface feel light, clear, and approachable?
GOAL 4
GOAL 4
Responsive & Scalable
Responsive & Scalable
How can the experience seamlessly adapt across desktops and tablets without compromising usability?
How can the experience seamlessly adapt across desktops and tablets without compromising usability?














My Role
My Role
01
01
Built a modular design system in Figma for tools, panels, and 3D UI components
Built a modular design system in Figma for tools, panels, and 3D UI components
02
02
Defined the information architecture and scene hierarchy structure
Defined the information architecture and scene hierarchy structure
03
03
Designed core workflows for AI prompts, material editing, and camera controls
Designed core workflows for AI prompts, material editing, and camera controls
04
04
Ran guerrilla usability tests with designers to validate and refine interactions
Ran guerrilla usability tests with designers to validate and refine interactions
Impact
Impact
NeuralForm is a prototype that makes 3D design feel as accessible as photo editing—powered by AI, yet guided by human intent. The project demonstrates how intelligent defaults, structured UI, and responsive design can lower barriers for creators while expanding what’s possible.
The Sphere app transformed what a venue companion could be—blending practical utility with playful interactivity. From streamlining entry and concessions to powering large-scale crowd games, the app helped turn passive audiences into active participants.
NeuralForm is a prototype that makes 3D design feel as accessible as photo editing—powered by AI, yet guided by human intent. The project demonstrates how intelligent
The Sphere app transformed what a venue companion could be—blending practical utility with playful interactivity. From streamlining entry and concessions to powering large-scale crowd games, the app helped turn passive audiences into active participants.